![]() ![]() Private match customization is more limited.It's possible this file was deleted before the developers decided to scrap the entire sequence.Īs with the rest of the Call of Duty series, there were a number of differences when the game was ported to the Wii which include: However, this file isn't in any of the archives. dubai_finale_stranger_appears: A reference to another possible audio file.start_stranger: A reference to the level scripts to begin the sequence.dub_finale_shadowman_enter & dub_finale_shadowman_exit: References for the two unused sound effects still within the files of the mission.mus_start_stranger: A piece of code used to start the music for the cutscene.This item is referenced again later down in memory but with co-ordinates listed alongside the name, presumably telling the game where to load the item into the level map. mysterious_stranger_rimlight: An object used in that scene.Within the memory of the game while this mission is being played, there are some old left over strings of text referencing this possible ending. However, dialogue files for Makarov during this mission aren't in the archives for the Dubai folder itself either, so it may be that there actually is some dialogue, it's just hidden from plain sight. There doesn't appear to be any dialogue left over from that scene in particular, suggesting it got cut quite early in development. Mini Uzi: Has unused textures and a Create-a-Class image that is the same as the PM-9.WA2000: Only a texture sheet for the scope and its bump map remain.All that remains in the game is a texture sheet and a bump map. Vector: Could be seen in some trailers.The filename for the TMP in Modern Warfare 2 is "MP9". TMP: The TMP Create-a-Class icon from Modern Warfare 2 can be found and is named "mp9_v2".TAR-21: Create-a-Class icon, a texture sheet, and a bump map can be found.Ranger: Only a Create-a-Class icon remains. ![]() PP2000: Has a Create-a-Class icon and a bump map.MP44: Its Create-a-Class icon and HUD icon from Call of Duty 4 can be found.This also may have been used in Multiplayer on the removed Heli Sniper killstreak. MK12-SPR: A M4A1 with a RSASS scope and bipod, likely intended for the mission "Eye of the Storm", where an actual RSASS appears.Throughout the series, this icon has been used as a placeholder icon for stationary machine guns. MG42: HUD icon from Call of Duty 1 and 2 remains.M1911: While it appears throughout the campaign, albeit in an unusable form, is has an unused Create-a-Class icon from Call of Duty 4 and a Create-a-Class icon with a silencer on it.It was probably cut in the late stages of the game's development. M1014: It appears that the M1014 was supposed to make an appearance in Call of Duty: Modern Warfare 3, as the pickup icon, Create-a-Class icon from Call of Duty 4, and game files remain (unchanged from its Call of Duty: Modern Warfare 2 appearance though).M249 SAW: Like most cut weapons it has its Create-a-Class icon (from Call of Duty 4) remaining.It is used in the Wii version during Goalpost for some reason. M240: Used by Makarov's terrorist in a flashback of the mission "No Russian" but has an unused texture sheet and bump map and was seen in early screenshots.The weapon's Create-a-Class slot is still present, but the weapon files are not. M93 Raffica: Its Create-a-Class icon is in the game's files.M40A3: The Create-a-Class icon from Call of Duty 4 is in the game.All the images are named "iw5" meaning they were created for the MW3 Engine. M21 EBR: The M21 EBR has an unused Create-a-Class icon (from Modern Warfare 2), texture sheet, and bump map.M9: While this weapon is used in the campaign mission "Goalpost", its Create-a-Class icon from Modern Warfare 2 is also present in the game's files.Lee-Enfield: Strangely enough the Lee-Enfield's HUD icon from Call of Duty 2 is in the game's files.Intervention: Create-a-Class icon from Modern Warfare 2 remains.The gun is used for a unused killstreak as a Target Lacer. F2000: Its Modern Warfare 2 Create-a-Class icon is present.It is possible to have the AUG's weapon model over one of the existing weapons by applying a Camouflage to it. AUG HBAR: Has a killfeed icon that appears to be taken straight from Modern Warfare 2.AK74u: Used in the campaign, but has an unused Create-a-Class icon for multiplayer.Has a pickup icon and Create-a-Class image. AT4 - A cut rocket launcher first seen in an E3 gameplay video for "Black Tuesday".The AK74u was apparently cut due to lack of RAM in multiplayer. ![]()
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